Every one of the fourteen games, and every feature, explained in one place.
‹ Back to smug.gamesStart the timer, then stop it as close to the target as you can. The clock is hidden while it runs.
Tune the sliders until your swatch matches the reference color.
Drag the marker to the exact center of the ring — no guides, trust your eye.
Steer the goat up the winding mountain trail with your finger. Fall off and the climb is over!
Two copies of one gloriously detailed goat scene — but 10 sneaky things changed in the bottom copy. Tap every difference you spot. 15 taps, so look before you poke!
The mountain is crumbling! Slide a finger to dodge, and tap anywhere with a second finger to BUNT rocks apart — one hand does both. Your score is how much of the slide you shatter, so keep bunting; get buried and the bunting stops!
Moles pop out of the burrows — bonk them with a tap before they duck away! Leave the flowers alone, and if Jackie the kiwi pops up to say hi, let her be — bonking a friend costs you.
Animal profiles flash up, dating-app style. Our smug goat? Swipe RIGHT 💚. Anyone else? Swipe LEFT — fast, before they ghost you!
Sleepy snakes have tangled themselves around the goat! Tap a snake whose head has a clear slither to the edge and away it goes. Blocked snakes bump back and cost you. Clear the whole tangle, fast.
Finn and Emily are spinning the rope — tap to hop the goat over it, right on the beat! The rope only gets quicker, and a trip is just a wobble.
The Goatnami is rolling! Slide a finger to weave the surfing goat around buoys, logs and rocks — and when a shark fin starts shadowing you, get out of the way before it lunges. A wipeout is just a splash.
Jackie the kiwi returns everything — so the rally only ends when the clock does. Slide your finger to run the goat along the baseline and meet each shot with the middle of the racket. She hits faster the longer you last.
Poppy is off across the meadow — tap to jump her over the fences, hedges and ditches. She only picks up speed, and a stumble is just a stumble.
Someone's shuffled a picture of the gang! Slide the tiles into the gap — tap anywhere in the gap's row or column — and put the picture back together, fast.
You start with an automatic name like smug-a1b2c3d4. To pick your own, open your profile on the home screen, type a new name and save.
Names are 3–16 characters — letters, numbers or _ — and every name is one of a kind. Your name appears on public leaderboards (including smug.games), so keep personal info out of it.
No sign-up needed — your account is created quietly the first time you play. Connecting is optional: open your profile and tap Connect Google, and your name, streak, medals and scores are tied to your Google account.
On a new phone, connect the same Google account and everything comes back. The app tells you exactly what will happen before anything changes.
Start a crew from the crews card on the home screen: invite up to six friends by their player name and all seven of you share one private board. Invitations must be accepted — and you always see the full roster before you join. You can also be a member of up to three crews owned by others.
Leave a crew any time; crew owners can remove members; and you can block a player to stop their invites. There is no chat or messaging anywhere in Smug — crews share scores, nothing else.